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Little Ancient Town
Project type
RPG game pitch
Medium
Illustrations, Gameplay design
Location
The Bartlett School of Architecture, UCL
Duration
3 Months
Completion
Spring 2024
Tools Used
Procreate, Procreate Dreams, Adobe Premiere Pro
Team Size
1
My Role
Concept, research, writer, gameplay design, illustration
"Little Ancient Town" is pitching a narrative-driven RPG adventure game that immerses players in the role of managing the redevelopment of an ancient Chinese town, aiming to thoughtfully address the distortion of the sense of livinghood so-called '烟火气' amidst gentrification and commercial pressures while fostering a connection to cultural roots and community values.
Download project portfolio: https://drive.google.com/file/d/1pCwvrcua_SMCgrlWzS9aAnbwvCV4rOLP/view?usp=drive_link



