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Little Ancient Town

Project type

RPG game pitch

Medium

Illustrations, Gameplay design

Location

The Bartlett School of Architecture, UCL

Duration

3 Months

Completion

Spring 2024

Tools Used

Procreate, Procreate Dreams, Adobe Premiere Pro

Team Size

1

My Role

Concept, research, writer, gameplay design, illustration

"Little Ancient Town" is pitching a narrative-driven RPG adventure game that immerses players in the role of managing the redevelopment of an ancient Chinese town, aiming to thoughtfully address the distortion of the sense of livinghood so-called '烟火气' amidst gentrification and commercial pressures while fostering a connection to cultural roots and community values.

Download project portfolio: https://drive.google.com/file/d/1pCwvrcua_SMCgrlWzS9aAnbwvCV4rOLP/view?usp=drive_link

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